Speaker Bio

Joe Mares

President

Fun Empire, Inc.

About Me

Skills:
Adobe Suite, Unity, Maya, JIRA, Notion, Proprietary Engines, Blender, Event Scripting, Game Design, Level Design, Game Balancing, Game Pacing, Animation Direction, Monetization, UI/UX design, Confluence, Miro, Figma, Creative Collaboration, Google Suite

I have gone by a few different titles, Creative Director, Design Manager, Game Designer, at the end of the day I do 2 things.
1. I will make your game fun - I spent the last 14 years of my 20 year career focusing on what made something “fun“. I have worked on multiple genres and platforms for all types of audiences. I can confidently say what makes something fun, why it is fun, and then create a plan to execute it - even if the premise is unprecedented.
2. I will create a team environment everyone will love working in and with - It’s hard to make something fun if you’re not having fun making it. I specialize in creating psychological safety and empowerment on a creative team. I have been a manager, director, and lead, and I absolutely love coaching the careers of new designers and creatives.

America's largest Location-based VR event.

Joe Mares

President

Fun Empire, Inc.

About Me

Skills:
Adobe Suite, Unity, Maya, JIRA, Notion, Proprietary Engines, Blender, Event Scripting, Game Design, Level Design, Game Balancing, Game Pacing, Animation Direction, Monetization, UI/UX design, Confluence, Miro, Figma, Creative Collaboration, Google Suite

I have gone by a few different titles, Creative Director, Design Manager, Game Designer, at the end of the day I do 2 things.
1. I will make your game fun - I spent the last 14 years of my 20 year career focusing on what made something “fun“. I have worked on multiple genres and platforms for all types of audiences. I can confidently say what makes something fun, why it is fun, and then create a plan to execute it - even if the premise is unprecedented.
2. I will create a team environment everyone will love working in and with - It’s hard to make something fun if you’re not having fun making it. I specialize in creating psychological safety and empowerment on a creative team. I have been a manager, director, and lead, and I absolutely love coaching the careers of new designers and creatives.

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